PANELS

  • SATURDAY APRIL 21

  • 40 of Role Playing Games, and Now?

    Time: 10.30AM – 12.00PM

    Moderator: Alexis Deville | Journalist at Game One


    Guests:

    Farid Ben Salem | Game Design Teacher at Sciences Po, Game Designer

    Nelyhann | Co-author of Shadows of Esteren, Coordinator at Studio Agate, Roleplaying

    Game Publisher

    THEME:

    Roleplaying games have existed for more than 40 years, 4 decades of influence on videogames and pop culture worldwide. 2017 has been a "grand cru" year for the genre, but what about tomorrow?

    The Evolution of the Videogame Press (a French Perspective)

    Time: 12.30AM – 2.00PM


    Moderator: Neithan | Journalist at Bas Gros Poing & GameKult


    Guests:

    Gregoire Hellot | Former writer at Joypad, Gamekult

    Boulapoire | Former writer at Gamekult

    AHL | Former writer at Tilt, Joystick, Consoles +

    Sophie Krupa | Writer at JV le mag, ZQSD

    Maria Kalash | Writer at Canard PC


    THEME:

    Let’s chat about 25 years of videogame press, with writers that built it and are still building it today. What was the state of the medium at the beginning and how does it work today? How was it financed, what was the writing style of the day, how were videogames treated and what was the evolution of it all?

    Narration & Storytelling

    Time: 2.30PM – 4.00PM


    Moderator: Pierre Lacombe | CEO at Celestory (narrative game creation engine company)


    Guests:

    Viktor Antonov | Art Director for Half-Life 2 at Valve & for Dishonored at Arkane Studio

    Stéphane Beauverger | Author & Scriptwriter for Remember Me & Vampyr at DONTNOD Enternainment

    Benjamin Diebling | Game Director at Quantic Dream

    Clément Rivière | Interactive Story Dialogue Writer


    THEME:

    Narration, it’s a core part of more and more games. Viktor Antonov will talk about the influence of the narration medium through the scope of his work for Half-Life 2 & Dishonored. Stéphane Beauverger will also talk about his work for Remember Me & Vampyr.

  • The 30 years of Street Fighter

    Time: 4.30PM – 6.00PM

    Moderator: Neithan | Journalist at Bas Gros Poing & GameKult

    Guests:

    TMDJC | Podcaster, Journalist & Videogame Panelist

    Benjamin Peray | Pix’n Love Editions

    Oscar Lemaire | Journalist at Le Monde, The Game, Gamekult


    THEME:

    Street Fighter, the benchmark of the genre since its second episode in 1991, is celebrating its 30 years! For the occasion we will look at the big picture when talking about the series, by analyzing the particularities of each of its sub-series and have a both loving & critical look at a saga like no other.

    YouTubers, from Dream to Reality?

    Time: 6.30PM – 8.00PM


    Moderator: TMDJC | Podcaster, Journalist & Videogame Panelist

    Guests:

    Florent Gorges | Omaké Books Editions

    Benzaie | YouTuber

    Mr. Quaraté | Caster at Webedia, Esport Commentator

    Julien Chièze | YouTuber & Videogame Analyst

    Carole Quintaine | JVTV Caster, Writer at Jeux Vidéo Magazine


    THEME:

    YouTube is a dream come true. A cool way to earn a living, to become a social success and to stand with the greats. But between fantasy and reality, where does the truth lie? What’s the average wage of a YouTuber? How many hours a week must you work to get a decent living?

    The Werewolves of Millers Hollow

    Time: 8.30PM – 11.00PM


    Moderator: Surprise!

    THEME:

    The "role" boardgame arrives in force at the festival with a "Live" version were our guests will try their hand at the ultimate art of deception. Laughter garanteed.

  • SUNDAY APRIL 22

  • Boardgames & Crowdfunding, the French model

    Time: 10.30AM – 12.00PM


    Moderator: Farid Ben Salem | Game Design Teacher at Sciences Po, Game Designer

    Guests:

    Léonidas | Figurehead at Mythic Games (Conan, Time Of Lefends: Joan of Arc)

    Jamie Johnson | Founder of Holy Grail Games

    Jean Ivanoff | Success Manager at Ulule

    Ludovic Roudy | Founder of Serious Poulp, Creator of The 7th Continent

    Nelyhann | Co-author of the Shadows of Esteren, Coordinator at Studio Agate, Role Playing Game Publisher


    THEME:

    Project leaders discuss their success. From Joan of Arc to 7th Sea and The 7th Continent, French studios are on the forefront of the crowdfunding platforms. Discover the stakes of these models that make impossible projects possible.

    Space Invaders and the Origins of Arcade Gaming in Japan

    Time: 12.30PM – 2.00PM

    Moderator: Florent Gorges | Writer (The History Of Nintendo), Biographer (Y.Amano, T.Nishikado) and Manager of Omaké Books editions.


    THEME:

    During this panel based on his eponymous book: "Space Invaders, le roi de l’arcade au Japon", Florent Gorges will tell you the incredible story of the shoot’em up that revolutionized the world of videogames when it was still in its infancy, but also gave birth to this industry in Japan.

    The 30 years of the PC Engine

    Time: 2.30PM – 4.00PM


    Moderator: TMDJC | Podcaster, Journalist & Videogame Panelist

    Guests:

    Benjamin Peray | Pix’n Love Editions

    Florent Gorges | Omaké Books Editions

    Douglas Alves | Videogame history teacher at Isart Digital

    Gregoire Hellot | Gamekult, former Joypad writer


    THEME:

    Sometime success is fleeting. The PC Engine has, for multiple reasons, missed the mark on the French market. But this console remains a favorite of many gaming-connoisseurs. What is it about this small machine that’s so special that it can still capture the heart of the players 30 years later? Let’s use this birthday to pay homage to this console, remember its games & what made it all so great.

  • The videogame Dragon Ball saga

    Time: 4.30PM – 6.00PM


    Moderator: TMDJC | Podcaster, Journalist & Videogame Panelist

    Guests:

    Benjamin Peray | Pix’n Love Editions

    Frionel | Fighting Game Semi-Pro Player

    Douglas Alves | Videogame History Teacher at Isart Digital

    Vanessa Lambert | Communication Director of the MO5.COM association

    THEME:

    Born in 1984 and still alive today, this Akira Toriyama saga is a cornerstone of the history of manga, and more broadly of the history of pop culture. Adapted on multiple consoles and computers, Dragon Ball has known the ebb & flow of the adaptation of a cult licence in videogame form. But some gems were still created! Let’s go back on 30 years of videogame evolution.

    From Boardgame to Videogame (and vice-versa...)

    Time: 6.30PM – 8.00PM


    Moderator: Farid Ben Salem | Game Design Teacher at Sciences Po, Game Designer

    Guests:

    Patrick Pligersdorffer | CEO at Cyanide Studio

    Arthur Dosne | Head of Brand and Product at Asmodee Digital
Mathieu Blayo | Co-founder of Ghost Frog

    Arthur Dosne | Head of Brand and Product at Asmodee Digital


    THEME:

    Boardgames at getting adapted into videogames more & more often. At the same time, videogames licences are turned into boardgames. But what is happening on the border between the two?

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